1 day ago Find many great new & used options and get the best deals for Cross-Platform Development in C: Building Mac OS X, Linux, and Windows Applications by Syd Logan (Perfect) at the best online prices at eBay! Free shipping for many products! Build a TensorFlow pip package from source and install it on Ubuntu Linux and macOS. While the instructions might work for other systems, it is only tested and supported for Ubuntu and macOS. Note: We already provide well-tested, pre-built TensorFlow packages for Linux and macOS systems. Setup for Linux and macOS. Open obs-studio.sln from the subdirectory you specified under 'where to build the binaries' (e.g. D:/obs/build) in Visual Studio (or click the Open Project button from the cmake-gui in 3.7+). The project should now be ready to build and run. All required dependencies should be copied on compile and it should be a fully functional build environment.
Build automation involves scripting or automating the process of compiling computer source code into binary code. Below is a list of notable tools associated with automating build processes.
Make-based[edit]
- GNU make, a widely used make implementation with a large set of extensions
- make, a classic Unix build tool
- mk, developed originally for Version 10 Unix and Plan 9, and ported to Unix as part of plan9port
- MPW Make, developed for the classic Mac OS and similar to but not compatible with Unix make; the modern macOS (OS X) comes with both GNU make and BSD make; available as part of Macintosh Programmer's Workshop as a free, unsupported download from Apple
- PVCS-make, basically follows the concept of make but with a noticeable set of unique syntax features[1]
Make-incompatible[edit]
- Apache Ant, popular for Java platform development and uses an XML file format
- Apache Buildr, open-source build system, Rake-based, gives the full power of scripting in Ruby with integral support for most abilities wanted in a build system
- Apache Maven, a Java platform tool for dependency management and automated software build
- ASDF LISP build system for building LISP projects
- A-A-P, a Python-based build tool
- Bazel, a portion of Blaze (Google's own build tool) written in Java, using Starlark (BUILD file syntax) to build projects in Java, C, C++, Go, Python, Objective-C, and others
- BitBake, a Python-based tool with the special focus of distributions and packages for embedded Linux cross-compilation
- Boot, a Java build and dependency management tool written in Clojure
- boost.build For C++ projects, cross-platform, based on Perforce Jam
- Buck, a build system developed and used by Facebook, written in Java, using Starlark (BUILD file syntax) as Bazel
- Buildout, a Python-based build system for creating, assembling and deploying applications from multiple parts
- Cabal, a common architecture for building applications and libraries in the programming language Haskell
- FinalBuilder, for Windows software developers. FinalBuilder provides a graphical IDE to both create and run build projects in a single application. The final builder also includes the ability the execute the unit test, deploy web projects or install and test applications.
- Gradle, an open-source build and automation system with an Apache Groovy-based domain specific language (DSL), combining features of Apache Ant and Apache Maven with additional features like a reliable incremental build
- Grunt, a build tool for front-end web development
- Gulp, another build tool for front-end
- Leiningen, a tool providing commonly performed tasks in Clojure projects, including build automation
- Mix, the Elixir build tool
- MSBuild, the Microsoft build engine
- NAnt, a tool similar to Ant for the .NET Framework
- Ninja, a small build system focused on speed by using build scripts generated by higher-level build systems
- Perforce Jam, a build tool by Perforce, inspired by Make
- Psake, domain-specific language and build-automation tool written in PowerShell
- Rake, a Ruby-based build tool
- sbt, a build tool built on a Scala-based DSL
- SCons, Python-based, with integrated functionality similar to autoconf/automake
- Stack, a tool to build Haskell projects, manage their dependencies (compilers and libraries), and for testing and benchmarking.
- Tweaker, allowing task definitions to be written in any languages (or intermixed languages) while providing a consistent interface for them all
- Visual Build, a graphical user interface software for software builds
- Waf, a Python-based tool for configuring, compiling and installing applications. It is a replacement for other tools such as Autotools, Scons, CMake or Ant
- xmake, A cross-platform build utility based on Lua
Linux Build For Macos Free
Build script generation[edit]
These generator tools do not build directly, but rather generate files to be used by a native build tool (as the ones listed in the previous two sections).
- BuildAMation, a multi-platform tool, using a declarative syntax in C# scripts, that builds C/C++ code in a terminal using multiple threads, or generates project files for Microsoft Visual Studio, Xcode or MakeFiles.
- CMake generates files for various build tools, such as make, ninja, Apple's Xcode, and Microsoft Visual Studio.[2] CMake is also directly used by some IDE as Qt Creator[3], KDevelop and GNOME Builder[4].
- GNU Build System (aka autotools), a collection of tools for portable builds. These in particular include Autoconf and Automake, cross-unix-platform tools that together generate appropriate localized makefiles.
- GYP (Generate Your Projects) - Created for Chromium; it is another tool that generates files for the native build environment
- Meson, a build system optimized for performance and usability is based on ninja on Linux, Visual Studio on Windows and Xcode on macOS. Meson is also directly used by GNOME Builder.[4]
- OpenMake Software Meister
- Premake, a Lua-based tool for making makefiles, Visual Studio files, Xcode projects, and more
Continuous integration[edit]
- AnthillPro, build automation with pipeline support for deployment automation and testing. Cross-platform, cross-language
- Apache Continuum - discontinued
- Azure DevOps (formerly TFS and VSTS[5]), can be Azure-hosted services or self-hosted server build capabilities
- Bamboo, continuous-integration software
- Bitbucket Pipelines and Deployments, continuous integration for Bitbucket hosted repositories[6]
- Buildbot, a Python-based software development continuous-integration tool which automates the compile/test cycle
- CruiseControl, for Java and .NET
- Go continuous delivery, open source, cross-platform
- GitLab (GitLab Runner), continuous integration and git server
- Hudson, an extensible continuous-integration engine
- Jenkins, an extensible continuous-integration engine, forked from Hudson
- Spinnaker, open source multi-cloud continuous delivery service from Netflix and Google
- Travis CI, a hosted continuous-integration service
Configuration management[edit]
- Ansible (Python-based)
- Chef (Ruby-based)
- OpenMake Software Release Engineer
- Puppet (Ruby-based)
- Salt (Python-based)
- Rex (Perl-based)
Meta-build[edit]
A meta-build tool is capable of building many different projects using a subset of existing build tools. Since these usually provide a list of packages to build, they are also often called package managers.
- Pkgsrc, package manager of NetBSD and other operating systems.
- Portage, package manager of the Gentoo Linux distribution
- Nix, functional package manager for Linux and macOS focusing on reproducible builds, used for the NixOS Linux distribution.
- Guix, functional package manager based on Nix, used for the GuixSD Linux distribution.
- Collective Knowledge, cross-platform package manager to rebuild software environment for research workflows
- Homebrew, package manager for macOS
Others[edit]
- checkinstall, checkinstall is a program that monitors an installation procedure and creates a standard package for your distribution.
- Open Build Service, a hosted service to help build packages for various Linux distributions
Licensing overview[edit]
Tool name | Description language | License |
---|---|---|
A-A-P | recipe | GNU GPL |
Ant | XML | Apache License 2.0 |
AnthillPro | Wraps Make, Ant, Maven, MsBuild, Nant, etc. for controlled build, deploy, test processes. | Discontinued |
Bamboo | continuous integration | Trialware |
Bazel | BUILD/Starlark, a Python-like DSL | Apache License 2.0 |
BuildAMation | C# for build scripts, XML for high level dependencies | New BSD License |
Buildr | Ruby | Apache License 2.0 |
Boot | Clojure | Eclipse Public License |
Capistrano | XML | MIT License |
CMake | uses CMakeLists.txt file | New BSD License |
Collective Knowledge Framework | Python scripts with JSON API and JSON meta-description | New BSD License |
Continuum | ? | Apache License 2.0 |
CruiseControl | XML | BSD-style license |
FinalBuilder | graphical IDE with support for Ant/NAnt, MSBuild, JScript, VBScript, IronPython, PowerShell | Trialware |
Gradle | Groovy-based DSL; Kotlin-based DSL | Apache License 2.0 |
Jenkins | continuous integration | MIT License |
Homebrew | Ruby | Simplified BSD License |
Leiningen | Clojure | Eclipse Public License |
make | uses Makefile | Same as the bundling OS |
Maven | Project Object Model | Apache License 2.0 |
Meson build system | custom DSL | Apache License 2.0 |
MPW Make | ? | Freeware |
MSBuild | XML | MIT License |
NAnt | XML | GNU GPL |
nmake | uses Makefile | Freeware |
Open Build Service | uses various package and image description formats (spec, dsc, ARCH, kiwi) | GNU GPL |
Perforce Jam | uses Jamfile | Discontinued |
Rake | Ruby | MIT License |
sbt (Simple Build Tool) | Scala-based DSL | New BSD License |
SCons | Python | MIT License |
Team Foundation Server | MSBuild, Windows Presentation Foundation, JSON - REST interfaces, Programmatic (Can generate definitions through code) | Trialware |
Tweaker (build tool) | Any (Ant, bash, batch, C, Erlang, Java, SQL, and VBScript by default, with 3rd party interface for extensions) | GNU GPLv3 |
Visual Build | XML | Trialware |
Waf | Python | New BSD License |
References[edit]
- ^mailing list discussion about porting PVCS-make scripts to GNU-make, From: Paul D. Smith, Subject: Re: PVCS to GNU, Date: 2003-02-25
- ^'cmake-generators(7) — CMake 3.11.1 Documentation'. cmake.org.
- ^'Setting Up CMake - Qt Creator Manual'. doc.qt.io.
- ^ ab'GNOME Builder Development Environment Picking Up Many Features For GNOME 3.28 - Phoronix'. www.phoronix.com.
- ^https://azure.microsoft.com/en-us/blog/introducing-azure-devops/
- ^https://confluence.atlassian.com/bitbucket/build-test-and-deploy-with-pipelines-792496469.html Cross-platform
External links[edit]
- List of build automation software on Software Wiki, an external wiki
Retrieved from 'https://en.wikipedia.org/w/index.php?title=List_of_build_automation_software&oldid=965188840'
Visual Studio Code combines the simplicity of a source code editor with powerful developer tooling, like IntelliSense code completion and debugging.
First and foremost, it is an editor that gets out of your way. The delightfully frictionless edit-build-debug cycle means less time fiddling with your environment, and more time executing on your ideas.
Available for macOS, Linux, and Windows
Visual Studio Code supports macOS, Linux, and Windows - so you can hit the ground running, no matter the platform.
Edit, build, and debug with ease
At its heart, Visual Studio Code features a lightning fast source code editor, perfect for day-to-day use. With support for hundreds of languages, VS Code helps you be instantly productive with syntax highlighting, bracket-matching, auto-indentation, box-selection, snippets, and more. Intuitive keyboard shortcuts, easy customization and community-contributed keyboard shortcut mappings let you navigate your code with ease.
For serious coding, you'll often benefit from tools with more code understanding than just blocks of text. Visual Studio Code includes built-in support for IntelliSense code completion, rich semantic code understanding and navigation, and code refactoring.
And when the coding gets tough, the tough get debugging. Debugging is often the one feature that developers miss most in a leaner coding experience, so we made it happen. Visual Studio Code includes an interactive debugger, so you can step through source code, inspect variables, view call stacks, and execute commands in the console.
VS Code also integrates with build and scripting tools to perform common tasks making everyday workflows faster. VS Code has support for Git so you can work with source control without leaving the editor including viewing pending changes diffs.
Linux Build For Macos Windows 7
Make it your own
Customize every feature to your liking and install any number of third-party extensions. While most scenarios work 'out of the box' with no configuration, VS Code also grows with you, and we encourage you to optimize your experience to suit your unique needs. VS Code is an open-source project so you can also contribute to the growing and vibrant community on GitHub.
Built with love for the Web
VS Code includes enriched built-in support for Node.js development with JavaScript and TypeScript, powered by the same underlying technologies that drive Visual Studio. VS Code also includes great tooling for web technologies such as JSX/React, HTML, CSS, SCSS, Less, and JSON.
Robust and extensible architecture
Architecturally, Visual Studio Code combines the best of web, native, and language-specific technologies. Using Electron, VS Code combines web technologies such as JavaScript and Node.js with the speed and flexibility of native apps. VS Code uses a newer, faster version of the same industrial-strength HTML-based editor that has powered the “Monaco” cloud editor, Internet Explorer's F12 Tools, and other projects. Additionally, VS Code uses a tools service architecture that enables it to integrate with many of the same technologies that power Visual Studio, including Roslyn for .NET, TypeScript, the Visual Studio debugging engine, and more.
Visual Studio Code includes a public extensibility model that lets developers build and use extensions, and richly customize their edit-build-debug experience.
Ready, set, code!
If you prefer a code editor-centric development tool or are building cross-platform web and cloud applications, we invite you to try out Visual Studio Code and let us know what you think!
Next steps
Read on to find out about:
- Visual Studio Code User Interface - A quick orientation to VS Code.
- Intro Videos - Learn about the VS Code editor features.
- Debugging - OK time for the really fun stuff - break, step, watch.